Remy
Manifesting
Posts: 12
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Post by Remy on Aug 16, 2010 11:22:20 GMT -8
Okay, so for those that didn't read Remy's application, the guy is originally a smuggler. His team ran into some trouble on a job, and they kind of split up...or died.
Anyway, Remy got a hold of some blueprints that are of at least moderate importance to someone. And Remy is going to great lengths to keep them hidden.
My only problem is...I can't think of what they should be for. Possible ideas (both my own and given) were a weapon, a space ship, such as one that can replace they're crashed one.
Another idea was that they might be used to barter the safe passage of some passengers later on.
So I'm looking for more, and I'm pretty open, so if anything comes to mind, go ahead and post it here for me so I stop being so uncreative, lol.
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Post by Kaden on Aug 17, 2010 11:47:44 GMT -8
I have no idea for what the blue prints can be now but I see a great chance to figure it out. One of the best ways to work through these things is just to play it out. So why don't you set up a past thread and actually play out stealing the blue prints? You'd have to play with someone. I'd say Fitter or Daxen so that everyone can get a post boost from it. Maybe not their characters but it would be easy enough for them to pick up some side characters for it. They could play the other members of the smuggler gang.
Also, maybe that is how Remy got on to Greg's ship in the first place, he was running from whoever he stole these plans from. Hmm. Maybe they are plans to a scientific facility. They broke in to find plans to a building that was the headquarters of some business or something and the plans reveal that there is an entire underground facility there. Like in Dollhouse. That can play into the plot later because we'll be doing fun things with scientists.
In fact, Duex could play this with you. Maybe that is how Deux got on the ship too. He was one of the people in this scientific facility thing. And responded to the break in. Later he was sent to hunt you down. He killed the others and followed you to Greg's ship. Except, somewhere along the way, his handler bailed on him. No longer under orders to actually kill you but stuck with a commission on Greg's ship, he's at a loss about what to do.
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